Computational Approaches to the History of Cartography

Computational Approaches to the History of Cartography


Mapping History has focused on the categorizing, labelling, digitization, and 3D reconstruction of 16th & 17th century maps & atlases of London and Lisbon. Over the course of the summer, the Mapping History team has developed its own unique analytical dataset by painstakingly labelling every element contained within these maps, used python to digitize this dataset, and, now in the projects final stage, has begun the process of reconstructing these historical perspectives in a 3D game engine.

Project Lead: Philip Stern, Ed Triplett

Project Manager: Sam Horewood

View the team’s final poster here

Watch the team’s final presentation (on Zoom) below:




Related People

Electrical & Compuuter Engineering, Public Policy

Classical Studies, History

Medieval and Renaissance Studies

Computer Science

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